_Ultra-Violet Live

31.08.2010 (5:55 pm) – Filed under: _Art,_Music,_Science,_Technology ::

Ultra-violet is an improvised live audio visual performance with savage, minimalism and low-fi aesthetics. UV tables and no-input mixing board are the only materials used by the video-maker and the musician. Philippe Fontes (FR) / Jerome Montagne (FR).

_Desmond Paul Henry

23.08.2010 (10:27 am) – Filed under: _Art,_Graphic,_Technology ::

Old machine-generated art by British pioneer of Computer Art/Graphics, Desmond Paul Henry

_1024architecture

12.08.2010 (4:47 pm) – Filed under: _Architecture,_Digital Design,_Installation,_Technology ::

Visuals, urban installations, performances and more…..that’s 1024architecture

_Douglas Coupland

26.07.2010 (11:44 am) – Filed under: _Art,_Sculpture,_Technology ::

A very pixilated sculpture by Douglas Coupland

via notcot

_Ironic Radio

22.07.2010 (9:13 am) – Filed under: _Interaction Design,_Tangible,_Technology ::

Made by Gizem Boyacioglu, Dean McNamee, Elena Gianni & Mayo Nissen at CIID

_In The Bubble

I’ve just gratuated as bachelor in Digital Design with a theoretical paper about the conceptual and interactive installation I’ve called – In The Bubble. The purpose of the project is to investigate the relationship between the concept of social interaction and my installation. In short the installation makes use of a responsive capacity to create privatized bobbles around its participants. This is made possible through numerous computer-inspected pressure sensors which track the positions of the participants and electrical motors which shapes the dynamic bubbles. The participants is therefore a substantial part of the installation and its outcome. The bubble follow your every move.

Based on social interaction between the bystanders, the participants and a greater collective unit, the installation outlines the interplay between the private and the public and creates a portrayal of the everyday social interaction we as humans embark upon.

The primary theory used in the paper is based upon the work of sociologist Erwin Goffman and his thoughts on social behavior in public places. These theories constitute the foundation upon which the investigation is built supported by other pertinent sources. Visualizations and 3D renderings are used throughout the paper to help explain and discuss the interactive capabilities and limitations of the installation.

The analysis of the artwork shows that the overriding guideline – social interaction – is present both within and around the space of the interactive artwork.  This, in turn, makes it possible to understand and discuss what the concept does for the actual experience and the space of interpretation.

The paper argues that social interaction exists not only among the participants, but has branched out into all the social events around the artwork. The social interaction is interpreted from three key spaces: the bystander’s social space, the participant’s social space and the social collective space. These key spaces constitute a social complexity that enhances the relationships between those present and gives an understanding of one’s own and others’ actions in space, while creating awareness of the inevitable confrontation with the surroundings. It is thus social interaction perceived and interpreted through both the private space, the confrontational meetings and a greater collective creation of meaning. Hence you are private in a social space.

The paper can be downloaded….HERE! (In danish)

A view from inside the bubble: (the encounter)

The geometrical movement of the installation (without the strings):

The construction (sectional view):

_Back To The Future

05.07.2010 (9:33 am) – Filed under: _Fun,_Illustration,_Technology ::

It’s always inspiring to take a look back at what the past thought about the future…

_Haw-lin

29.06.2010 (12:03 pm) – Filed under: _Commercial,_Design,_Furniture,_Photography,_Street Art,_Technology ::

This blog provides you with all kinds of visual moods. An amazing way to kill a few hours!! It’s at Haw-lin

_Soxels

23.06.2010 (11:33 am) – Filed under: _Digital Design,_Interaction Design,_Music,_Technology ::

Solex is an accoustic media facade that transforms visuals into auditory
images. the key components are the sound pixels, or soxels, a scaleable array of speakers,
and a feed-in point for streaming an endless number of audio-channels to provide each
speaker with an individual sound. DSP technology opens the spectrum from
processing natural sounds, transforming them, or generating artificial sounds. the developed
software is able to mix all integrated sound layers on any speaker anywhere on the wall.

via designboom

_For Those Who See

13.06.2010 (5:03 pm) – Filed under: _Art,_Installation,_Technology ::

Smoke rings taken to another level. It’s made by Daniel Schulze…